Chesscraft
Full-stack chess coaching SaaS with realtime classrooms, puzzle assignments, game imports, Stripe Connect billing, and admin operations tooling.
I'm Chris Gillis, a full-stack engineer with 15 years shipping web platforms — from pixel-tight interfaces to the streaming backends that feed them. I care about speed, clarity, and code that ages well.
Full-stack chess coaching SaaS with realtime classrooms, puzzle assignments, game imports, Stripe Connect billing, and admin operations tooling.
Civic-tech volunteer marketplace for campaigns, featuring AI-assisted request parsing, skill-based matching, geospatial workflows, and admin tooling.
Original realtime multiplayer game with a deterministic TypeScript engine, server-authoritative Supabase architecture, hidden-information redaction, and chess-inspired tactical combat.
Realtime live-event game platform for bars and MCs, with anonymous QR player joins, authenticated host controls, projected display screens, and Convex-backed synchronization.
I take on a small number of projects and advisory engagements each quarter. If you're working on something ambitious, I'd love to hear about it.